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Joakim Hedman
Joakim Hedman
UX/UI Designer
Söderhamn, Sweden

Summary

UX/UI Designer from Sweden, currently working on BattleBit Remastered.

I strive to design clean and easily navigable interfaces that serve to enhance the gameplay experience.

Skills

UI DesignUX Design

Software proficiency

Figma
Figma
Photoshop
Photoshop
Illustrator
Illustrator
Unreal Engine
Unreal Engine
After Effects
After Effects
Rive
Rive

Productions

    • Video Game
      Battlerite (PC)
    • Year
      2017
    • Role
      Technical Designer
    • Company
      Stunlock Studios

Experience

  • UI/UX Designer at OkiGames
    Remote, SE
    July 2024 - Present

    I work on everything UI related.

    - Redefine core visuals of the UI

    - Reduce player friction through UX processes and methodologies

    - Showcase interaction and motion through animated mockups and interactive prototypes.

    - Draw and design icons and UI art.

  • UX Designer at 5 Fortress
    Boden
    January 2023 - March 2024

    Worked on UX and UI of their upcoming FPS game STRIDEN.

    My responsibilities were mainly:

    - The setup and managing of UI Stylesheets and Components.

    - Defining Site maps, User flows, and Wireflows.

    - Sketching and designing Low-/High-fidelity Wireframes, Mockups, and interactive Prototypes.

    - Designing game-ready vector & rasterized UI assets (Icons, Panels, Textured backgrounds, etc).

    - Leveraging UX design patterns and methods for user-centric game design.

  • Technical Designer at Stunlock Studios
    Skövde, Sweden
    January 2017 - August 2017